Beta 1 Release Notes
Released: Dec 28, 2006
New Features:
- Character selection available
- Team selection available
- Full Conversion HUD
- Added aimmode
- Added gamemode “You Only Live Twice”
- Added server variable ge_startarmed
- Added a round timer
Game Changes:
- Auto Shotgun rate-of-fire reduced
- Run speed increased
- Tweaked firing rates and bullet spread of every weapon
- Added support for weapon bullet spread and accuracy based on aimmode and whether the gun is silenced
- Added support for taking specific damage based on what part of the body is hit
Bug Fixes:
- Coplanar faces and displacement splits corrected in ge_Caves
- Fixed spawning inside wall in ge_Egyptian
New Maps:
- ge_Complex
- ge_Cradle
- ge_Control
- ge_Archives_frontzone
- ge_Facility_classic
- ge_Library_classic
- ge_Temple_classic
- ge_Complex_classic
Updated Maps:
- ge_Facility - HDR lighting, new routes
- ge_Egyptian - HDR lighting
- ge_Facility_backzone - optimized for better performance
- ge_Caves - HDR lighting, dynamic lighting system, increased props
New Weapons:
- Remote Mines
- Proximity Mines
- Timed Mines
- DD44
- Sniper Rifle
- Gold PP7
- Silver PP7
- Cougar Magnum
- Slappers
Updated Weapons:
- KF7 Soviet - new model / skin
- PP7 - added unsilenced mode
- ZMG - added silenced mode
New Characters:
- Baron Samedi
- Jaws
Updated Characters:
- Oddjob - added normal map