v4.2.4 Release Notes
Released: Nov 10, 2013
We’ve fixed all submitted issues associated with crosshairs and aiming.
- Aiming being sluggish and slow
- Dying while zoomed would stay zoomed while blood screen plays.
- Crosshairs correctly turns off now while reloading.
- Changing your resolution while playing now correctly re-centers the crosshairs.
- When zooming in/out with the mouse wheel will no longer invoke the weapon selection panel.
Bugs fixed that were associated with gameplay:
- Now when spectating a player while dead or in spectator mode their health/armor shows correctly.
- Payers will no longer get stuck into wall/props when spawning.
- Projectiles(grenades,rockets,etc) now correctly pass through teammates.
- End of the match will now properly show the round scores, and not skip them for final scores.
Game modes also have seen a couple bug fixes:
- Various capture area code fixes/enhancements. Therefore, uplink will now have properly sized capture areas.
- gameplay_capturethekey.txt was added back so server admins can now use that.
New tracks in this update include:
- Archives
- Caverns
- Frigate
- And two new surface versions