v4.2.4 Release Notes

Released: Nov 10, 2013


We’ve fixed all submitted issues associated with crosshairs and aiming.

  • Aiming being sluggish and slow
  • Dying while zoomed would stay zoomed while blood screen plays.
  • Crosshairs correctly turns off now while reloading.
  • Changing your resolution while playing now correctly re-centers the crosshairs.
  • When zooming in/out with the mouse wheel will no longer invoke the weapon selection panel.

Bugs fixed that were associated with gameplay:

  • Now when spectating a player while dead or in spectator mode their health/armor shows correctly.
  • Payers will no longer get stuck into wall/props when spawning.
  • Projectiles(grenades,rockets,etc) now correctly pass through teammates.
  • End of the match will now properly show the round scores, and not skip them for final scores.

Game modes also have seen a couple bug fixes:

  • Various capture area code fixes/enhancements. Therefore, uplink will now have properly sized capture areas.
  • gameplay_capturethekey.txt was added back so server admins can now use that.

New tracks in this update include:

  • Archives
  • Caverns
  • Frigate
  • And two new surface versions