Beta 1 Release Notes

Released: Dec 28, 2006


New Features:

  • Character selection available
  • Team selection available
  • Full Conversion HUD
  • Added aimmode
  • Added gamemode “You Only Live Twice”
  • Added server variable ge_startarmed
  • Added a round timer

Game Changes:

  • Auto Shotgun rate-of-fire reduced
  • Run speed increased
  • Tweaked firing rates and bullet spread of every weapon
  • Added support for weapon bullet spread and accuracy based on aimmode and whether the gun is silenced
  • Added support for taking specific damage based on what part of the body is hit

Bug Fixes:

  • Coplanar faces and displacement splits corrected in ge_Caves
  • Fixed spawning inside wall in ge_Egyptian

New Maps:

  • ge_Complex
  • ge_Cradle
  • ge_Control
  • ge_Archives_frontzone
  • ge_Facility_classic
  • ge_Library_classic
  • ge_Temple_classic
  • ge_Complex_classic

Updated Maps:

  • ge_Facility - HDR lighting, new routes
  • ge_Egyptian - HDR lighting
  • ge_Facility_backzone - optimized for better performance
  • ge_Caves - HDR lighting, dynamic lighting system, increased props

New Weapons:

  • Remote Mines
  • Proximity Mines
  • Timed Mines
  • DD44
  • Sniper Rifle
  • Gold PP7
  • Silver PP7
  • Cougar Magnum
  • Slappers

Updated Weapons:

  • KF7 Soviet - new model / skin
  • PP7 - added unsilenced mode
  • ZMG - added silenced mode

New Characters:

  • Baron Samedi
  • Jaws

Updated Characters:

  • Oddjob - added normal map