Blockfort

Screenshot of Blockfort
Map Name: ge_blockfort_torn
Author: Torn
Ideal Player Count: 2-12
Bot Support: Yes
Released: November 5, 2014
Release Thread: Open
Get this map from the Release Thread

A tear in the spacetime continuum has merged our reality with that of the Mushroom Kingdom. In a world where General Ourumov reigns supreme, he plays a twisted game of cat and mouse as he reminds players that they can not, in fact, win.

Blockfort was approximately a 3 to 4 week project, that began with a passing comment by JcFerggy along the lines of “I heard there was a blockfort Mario Kart map, I kind of want to see it” What started as somewhat of a joke attempt to create the original blockfort in a matter of hours, turned into making it a decently balanced, albeit silly multiplayer map. The original layout has been slightly modified to have interior sections that help to spruce up game flow. All team game modes are fully supported, and bot support is included.

The map became very much a community effort, and I thank everyone for their involvement. Kraid’s tree sprites, Graslu’s music, JcFerggy’s texture help and loading screens, and Adrian’s skybox all came together to help make the map what it is. And of course Luchador’s assistance with hosting the map for us to test it. Their portraits can be found hanging in the map… if you know where to look. Along with a few other easter eggs strewn about.